Sunday, 27 November 2016

Workshop Datalogs: November 2016

And I'm back folks!

In case you weren't aware, I've moved to the other side of town, quiet suburbia live, my own driveway for the ride, the works. But it hasn't left me much time to work on projects, hence a lack of updates. But now I'm pretty much settled, I've been having a modelling marathon. Here's but only a selection of works, with more planned for next week, including some heavy hitters.


Firstly we have some more firepower for the Vraksians. In-keeping with their theme I needed to choose weapons that lack the high-tech feel of plasma or melta. So missile launchers it is! This squad of three will help me tackle heavier armour, and allow me to lay down even more templates. The models are my old cultists, re-based on 60mm, with added Panzerfausts from Warlord Games. I think the low-tech feel to these anti-armour weapons really ties in nicely with the low-tech force.

Most of the models have a Panzerfaust or two strapped to their back, but some are about to fire. These guys required completely scratch-made hands to hold the weapons. To do this I glued the weapon to a handless arm, and used greenstuff to add fingers and a thumb around it.

 For the Thousand Sons, this week has seen a fantastic wave of new pre-orders and rules. One of my favourite things, besides the beautiful Scarab Occult, is that basic squads finally have weapons options, in the form of Warpflamers (which every model can take!) and Soulreaper Cannons.

I just had to have these weapons in my existing squads, but being an impatient sod I decided to make a pair out of bits I had lying around. Both of these guns are based on Heavy Bolters, with the rotating barrel sections from a Taurox's main gun. Greenstuff was used to sculpt fancy detailing.


There's also a new sorcerer joining one of the units. Based on a Grey Knight and Huron Blackheart, it will be leading one of the MKIII units of Rubrics, and given his taste for flames, it might end up being a Warpflamer unit.


We also have something bigger, yet another Helbrute for the army. This one is based on one of my all-time favourite pieces of fan art. Using a regular Dreadnought torso, Contemptor legs and Forgefield feet,


I think it's fairly close to the art, but also it's own unique thing. The Lascannon barrels were changed as the originals were damaged.


Finally, in the midst if Bloodbowl fever, I've built a random 'Chaos Allstar' player. Bsed on a Bloodbound soldier with added Greenstuff, it's more of a tiral piece than a new team, but who knows.

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Sunday, 6 November 2016

Review: Blood and Skulls Industries 'Small' Heavy Weapons


Load up on ammo folks, we're going big game hunting! Today I'm reviewing a handful of 'small' heavy weapons, ideal for the smaller heavy weapons in our arsenals, such as Heavy Bolters, Assault Cannons and Lascannons. All of these weapons are from Blood and Skulls Industry's site.


 All of the weapons shown today I have classified as "small", and retail for about $5/£4 with our current suck-tastic exchange rate. Even with that in mind they are fairly cheap, as a lot of the weapons come in pairs. 


They all occupy the same footprint, with the same, identically sized space for a magnet. And because they all share the same basic footprint, they are all compatible with Blood and Skull's sponsons and turrets (the Turret I have demonstrated with has two slots, making for awesome twin or quad-linked weapons!


How could you not build something like this?! This would make for an interesting Stalker AA tank equivalent.


I would also add that even though they're smaller than other weapons I have lined up in a future review, they are by no means man portable, and best used just on vehicles. There are plenty of easier ways to get man-portable weapons.


The nice thing about these weapons is that because they all share the same footprint, and have spaces for magnets, they are an 'all options' player's dream. By making it so easy to switch weapons Blood and Skulls are onto a winner. It also saves modellers having to drill holes themselves.The weapons are both compatible with turrets and sponsons.


With plenty of options to choose from, Blood and Skulls has the guns to upgrade your tanks. If you are after infantry weapons, I'd look elsewhere, but these guns are sufficiently tough-looking, ideal for Imperial tanks, and come with easy mounting options.


Top pick: Gatling cannons. I mean, just look at them!